Like you would expect in an Diablo game there many dungeons to get through in
Diablo 4 Items. But the game's open world is a nice addition to the game. The first time I saw a cliff on the map and I was offered the option to "climb down" leading me to a different area on the map.
While there isn't an extensive large open world as Elden Ring or The Legend of Zelda: Breath of the Wild It was interesting to have a more expansive area to explore. The previous Diablo games featured procedurally generated maps that were large however they were also limited. While Fractured Peak was still restricted but it didn't feel as if I was confined to a map. There are horses you can purchase but only after you complete an quest accessible later.
When I was playing the build I was captivated by Diablo 4's story and how it played. This was not what I felt in Diablo 3 where it was the gameplay that kept me coming back but the plotline was forgotten. When you combine that with an open world, and I was more drawn to explore, while also imagining the ways I could build my Barbarian. It's that combination of story and gameplay which makes the gameplay from Diablo 4 so interesting and should be the same for all fans when the game comes out.
It doesn't matter where Diablo 4 players come from or which platform they prefer is, Blizzard is announcing in an announcement that their next entry of Diablo 4 will be games that play across platforms and without restriction on region, allowing friends to play without limitations. While Diablo 3 was one of the most popular PC titles of 2012, as it was revealed that the Ultimate Evil Edition came out for PS4 and Xbox One, it significantly changed the way the game was played by its players. This was the very first Blizzard release for consoles in the modern age of the company, and it opened the way in the direction of
Diablo 4 Boosting to follow.