Revealed in an Xbox press release, IO Interactive CTO Maurizio de Pascale explained that a future Hitman 3 ray-tracing update will be available on both next-gen Xbox consoles.Speaking in an interview with Xbox Wire celebrating the game's launch last week, Chief Technical Officer Maurizio de Pascale said that the studio sees the title as a "live game" and as such will continue to add new features, and said on ray tracing support: "It’s great that the GPU in the Series X|S has hardware support for Ray-Tracing. We’ve already started working on RT technology for the renderer in our Glacier engine, and once that’s deemed ready for prime time, we’ll definitely bring it to the Series X|S hardware."
Though there was no word of ray-racing coming to PS5 (as the publication in question is an official Xbox affiliate), the feature is seemingly also confirmed for Sony’s console due to the limited hardware differences between Sony and Microsoft’s consoles.
Maurizio de Pascale also gave more insights into working with Microsoft's new hardware, saying that it has been a “further improvement” on working with Xbox One, and that Hitman III on Xbox Series X|S is “smoother, faster and simply better overall.”
Pascale didn’t reveal what forms of hardware accelerated ray-tracing would be coming to Hitman 3. With Hitman 3 already sporting great looking render-to-texture reflections, the Hitman 3 ray-tracing update could instead focus on ray-traced shadows or lighting. However, this is all speculation.
Hitman 3 is out now for Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4, Nintendo Switch and PC and you can read Josh's verdict on Agent 47's latest adventure in our review right over here.
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